The 2023 Next Gen Car Report Card

The Next-Gen car is now two years into its’ life, and there have been plenty of highlights and lowlights. How has the Next-Gen car done in terms of not only the product on track but also some of the original objectives that it was intended for?

The Racing Product

Grade: B-

This is likely the most important grade to fans when it comes to the Next-Gen car. While the racing product has been far from perfect, it’s fair to say there has been more good than bad. The intermediate track product is the best it ever has been, and the superspeedway product, while not perfect, is still very competitive.

Short tracks and road courses are this car’s Achilles heel. However, NASCAR seemed to make some strides late in the season on short tracks with compelling races at Martinsville and Phoenix. On top of that, not every road course race has been awful. While Watkins Glen and Sonoma left a lot to be desired, the Chicago Street Race, COTA, and even Indianapolis were solid races. It’s not perfect, but the bad should not outweigh all of the good.

Competition

Grade: A+

Competition is at a higher level than the sport has ever seen. Race teams like 23XI Racing, Trackhouse, and Front Row Motorsports are reaching heights that previously seemed unlikely. There were also 19 different winners in 2022 backed up by 15 different winners in 2023.

The racing is closer than it ever has been before, and almost every race team can roll into a race track on a given weekend knowing they have a chance to win a race. The field is much closer together than it was during any of the Gen-6 era, but it’s not so close to where the cream cannot rise to the top. This was one of the goals of the Next-Gen car, and it succeeded with flying colors.

Safety

Grade: C

The 2022 season was less than stellar at best when it came to the safety of the Next-Gen car. In 2023, there have definitely been improvements, but, there have also been some disappointments. Concussions were an issue in 2022 with both Alex Bowman and Kurt Busch suffering from them, and Noah Gragson suffered from a concussion after an accident at Gateway this year.

On top of that, Kyle Larson was t-boned by Ryan Preece at Talladega which opened up the passenger side of Larson’s car like a can. Preece’s window net ripped during his flip at Daytona in August, but he did not miss any times with no major injuries reported. However, NASCAR also made great strides by increasing the crush zones of the car, and driver injuries became far less common in 2023. The improvements made give the car a passing grade for now, but, they will be tested next year.

Durability

Grade: C

The durability of the Next-Gen car has, again, been a mixed bag. On one hand, the cars are tougher to damage when they hit walls, which allows them to be used up a bit more than the old cars could. However, the Next-Gen car was categorized as too durable when it first came out, and the lack of crush zones caused safety concerns.

While the, what Kevin Harvick termed as “Crappy-Ass Parts” issues seem to have been resolved mostly, there were some issues with brake rotors at places like Gateway in June. Still, the car does not see major engine failures or even mechanical failures quite as often as it once did, or car generations before it. It’s getting better, but, again, it is not perfect.

Attracting New OEMs to the Sport

Grade: F

A lot of the design philosophy of the Next-Gen car was to try to attract new manufacturers. There have been zero new manufacturers since the Next-Gen car was introduced. That is a massive black eye on the Next-Gen car.

Not only that but there seem to be no new manufacturers on the horizon for the Next-Gen car. For whatever reason, the car has not attracted new manufacturers in the way NASCAR hoped it would, and there is no silver lining for it.

Overall

Grade: B-

Overall, the Next-Gen car has not been a complete success, but it has not been a complete failure either. It has made some great strides in the racing product and especially in the competition aspect of the sport. However, some other factors including safety and durability got off to a rocky start, and it will take time before the changes are fully trusted.

With that being said, there is room for improvement. However, it’s not been all bad.

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NASCAR Suspends Multiple Cup Series Crew Members After COTA

What’s Happening?

Two NASCAR Cup Series crew members for Ross Chastain’s No. 1 team were suspended following the race at Circuit of the Americas

  • The crew members suspended were rear-tire changer Josh Appleby and jackman Kenneth Pozega.
  • They will be sidelined for two weeks, missing the races at Phoenix Raceway on March 8th and Las Vegas on March 15th.
  • The penalty comes after Ross Chastain had a loose wheel at Circuit of the Americas while running 13th. On lap 75, his wheel detached from the car, bringing out a caution. Right after the incident, Chastain was also held for 2 laps as part of the penalty, as specified in the rulebook.
  • Chastain ended up finishing 35th after winning stage 1 and grabbing the fastest lap of the race. The result dropped him 9 spots on the point standings. He sits 20th with 64 points, 4 behind Ryan Preece, who holds the final Chase spot for now.
  • It’s the first time in the 2026 NASCAR season that crew members have been penalized for a loose wheel outside of pit road.

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NASCAR Reveals Full Details on The Crew Motorfest Content Update

What’s Happening?

On February 17, Ubisoft released a trailer that confirmed that NASCAR would be included in The Crew Motorfest’s next season update. Details were limited at the time, but in a press release issued today, Ubisoft revealed the full details of the update ahead of its March 4 launch.

What NASCAR Content will be Included?

  • 16 officially licensed NASCAR cars will be available at launch on March 4.
  • The 3 Next Gen Cup cars include the 2024 Ford Mustang Dark Horse, 2025 Chevrolet ZL1, and 2025 Toyota Camry XSE.
  • A 10-event NASCAR Motorfest Tour Playlist will run from qualifying rounds through finals, with players competing for the NASCAR Motorfest Tour Champion title.
  • NASCAR cars will be drivable across the full open world, not limited to playlist events.
  • NASCAR content launches March 4 as part of Season 9, which includes 31 total new vehicles across the broader season.

What Else is Included in the Update?

  • Season 9 features 31 total vehicle additions. Of those, 16 are NASCAR-related, but most are cosmetic team liveries rather than separate cars. In total, the season introduces 18 new drivable vehicles, with the remainder made up of cosmetic variations.
  • The 2019 Porsche 935 Racing Car arrives on April 1 as part of the Year Pass 3.
  • Trackforge debuts as a new user-generated track creator, offering two build templates: Motorsports and Coaster. It will have publishing and sharing functionality.
  • Custom circuits can be deployed across Moloka’i and Lanai, expanding playable layouts beyond developer-created events.
  • The RC Frenzy Playlist launches May 6, introducing two RC vehicles: Phazr General Rally Raid (2026) and Phazr Trickshot Street Tier 1 (2026). Both will be usable in dedicated events and the open world.
  • A new Island Playground, Summit Contest events, and weekly Main Stage activities round out the Season 9 content slate.

What Else has been Revealed?

Pit Stop Management
Crash Physics
Drafting System

Ubisoft says drafting will affect car speed and help save fuel, implying that drafting will be a huge factor in the game, at least with these cars. You can check out this and much more on Ubisoft’s official post linked below

Full Lineup and Prices

NASCAR Full Pack – 168,000 CC
  • HMS’s No. 9 Chevrolet (Chase Elliott)
  • HMS’s No. 24 Chevrolet (William Byron)
  • RCR’s No. 8 Chevrolet (Kyle Busch)
  • Trackhouse’s No. 1 Chevrolet (Ross Chastain)
  • Trackhouse’s No. 88 Chevrolet (Shane van Gisbergen)
  • Penske’s No. 12 Ford (Ryan Blaney)
  • Penske’s No. 22 Ford (Joey Logano)
  • RFK’s No. 6 Ford (Brad Keselowski)
  • 23XI’s No. 23 Toyota (Bubba Wallace)
  • 23XI’s No. 45 Toyota (Tyler Reddick)
  • JGR’s No. 19 Toyota (Chase Briscoe)
  • JGR’s No. 20 Toyota (Christopher Bell)
  • NASCAR Hoodie
NASCAR Chevrolet Pack – 122,500 CC
  • HMS’s No. 9 Chevrolet (Chase Elliott)
  • HMS’s No. 24 Chevrolet (William Byron)
  • RCR’s No. 8 Chevrolet (Kyle Busch)
  • Trackhouse’s No. 1 Chevrolet (Ross Chastain)
  • Trackhouse’s No. 88 Chevrolet (Shane van Gisbergen)
  • NASCAR Hoodie
NASCAR Ford Pack – 73,500 CC
  • Penske’s No. 12 Ford (Ryan Blaney)
  • Penske’s No. 22 Ford (Joey Logano)
  • RFK’s No. 6 Ford (Brad Keselowski)
  • NASCAR Hoodie
NASCAR Toyota Pack – 98,000 CC
  • 23XI’s No. 23 Toyota (Bubba Wallace)
  • 23XI’s No. 45 Toyota (Tyler Reddick)
  • JGR’s No. 19 Toyota (Chase Briscoe)
  • JGR’s No. 20 Toyota (Christopher Bell)
  • NASCAR Hoodie

Earlier this Tuesday, the official The Crew Motorfest account clarified confusion around the NASCAR bundles. The Crew Credit (CC) bundles only include cosmetic team liveries, not additional cars. The 3 base Next Gen cars (Ford Mustang Dark Horse, Toyota Camry XSE, and Chevrolet ZL1) are part of the free Season 9 update and can be purchased separately.

Mitch Rasmussen, NASCAR’s Senior Director of Interactive, said in the press release:

We’re excited to bring our iconic brand to life in The Crew Motorfest. This collaboration represents another important step in our strategy to bring NASCAR into the digital spaces and places where next generation fans spend their time, giving players new ways to interact with the culture and communities they love.

The content arrives as part of Year 3 Season 9 and is officially licensed by NASCAR. You can watch the first trailer and learn more in the article linked below

What do you think about this? Let us know your opinion on Discord or X. Don’t forget that you can also follow us on InstagramFacebook, and YouTube.

Too Many Road Courses In NASCAR? | New Power Rankings Post-COTA!

Four road courses on the schedule, and somehow that’s enough to spark one of the biggest debates in the garage. After recent comments from Brad Keselowski questioning the business value of road racing, the conversation has picked up serious steam. Is NASCAR leaning too far into it, or is the current balance about right?

  • Are road courses truly underperforming in ratings and attendance compared to traditional ovals?
  • Does a venue like Circuit of the Americas represent a growth opportunity, or schedule oversaturation?
  • Should NASCAR prioritize sponsor markets over competitive variety?
  • And what does the ideal long-term schedule balance actually look like?

There are valid points on both sides, from sponsorship realities to fan traditions to competitive diversity. Some tracks have gained traction. Others have struggled. The question isn’t just whether road courses belong, but how many make sense within a 36-race season. It’s less about extremes and more about direction. And with future schedule changes always looming, this debate probably isn’t settled anytime soon.

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