The Iceberg on The Daily Downforce

NEW UPDATES AND FEATURES REVEALED FOR NASCAR 25

The Iceberg

Jaret’s takes on the motorsports world don’t get much hotter, check out his daily uploads!

Big changes are coming to NASCAR gaming, and they might actually be listening this time. In a surprise Q&A on the official NASCAR Discord, Matt Lewis and Jesse Punch laid out the vision for NASCAR 25: no fluff, no empty hype, just straight answers and a bold plan. From a deeper career mode to gameplay designed by the people behind iRacing, things are starting to look seriously promising.

  • Career mode isn’t just about rising through the ranks; now you’ll face real choices, from sponsorship deals to movie roles, with consequences on and off track.
  • The game engine borrows DNA from iRacing but is designed with accessibility in mind—fast, smooth, and finally up to standard… at least according to early impressions.
  • Online features are modernized—full fields, private lobbies, and even live event support, though crossplay will have to wait.
  • And yes, Dale Earnhardt Jr. isn’t just a marketing face; he helped build the game’s soundtrack, and the fingerprints are everywhere.

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This isn’t just another reskin with a new year slapped on it. NASCAR is finally trying to build a real foundation, and this is just year one. With 187 drivers, 400+ paint schemes, and complete ARCA-to-Cup immersion, this could be the start of something legit… if they deliver. Are you cautiously optimistic or just cautious? Drop your thoughts in the comments and let them know what you want from NASCAR 25. They’re reading. You’re being heard. Don’t waste the moment.

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The Iceberg on The Daily Downforce

Jaret’s takes on the motorsports world don’t get much hotter, check out his daily uploads!

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