iRacing Executive Calling on NASCAR Teams to Be Included in NASCAR ’25

Photo Courtesy of iRacing

What’s Happening?

Following a shocking announcement by iRacing, the team working on the new NASCAR console game, NASCAR ’25, is calling on NASCAR teams to participate in it.

What’s the Latest?

Monday, iRacing announced that NASCAR ’25 will feature not just the Cup Series but all three NASCAR National Series. They also announced that the ARCA Menards Series will make its NASCAR gaming debut.

The addition of ARCA is a milestone in NASCAR gaming and a major part of the game’s in-depth career mode. According to iRacing, drivers will start their career in ARCA, operating out of a “backyard garage” and work their way to the top of NASCAR.

Fans of NASCAR should expect to see the typical NASCAR Cup, Xfinity, and Truck Series teams involved in the game. However, the lower you go in NASCAR, the more part-time or small teams you see.

A Call to Action

To fix the potential problems created by these smaller teams, iRacing Executive Vice President Steve Myers is asking teams to contact the iRacing team and meet with them at Daytona, where all four series will be in action next month.

This personal action by Myers looks like it will be the standard for iRacing as NASCAR’s console game publisher. Unlike past developers, the iRacing team seems to be making connections with the NASCAR industry.

In the past, publishers have filled out fields in the lower series by making up fantasy drivers. While iRacing may still have to do this, they are putting their best foot forward to add and promote as many NASCAR and ARCA teams as possible.

Shortly after posting this on his X account, Myers confirmed that six teams have already contacted him about their addition to the game.

These are exciting times for NASCAR fans and gamers, and iRacing’s personal touch to the game will only add to that excitement. We have extensively covered the game’s rumors and confirmation in the story linked below.

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NASCAR Suspends Multiple Cup Series Crew Members After COTA

What’s Happening?

Two NASCAR Cup Series crew members for Ross Chastain’s No. 1 team were suspended following the race at Circuit of the Americas

  • The crew members suspended were rear-tire changer Josh Appleby and jackman Kenneth Pozega.
  • They will be sidelined for two weeks, missing the races at Phoenix Raceway on March 8th and Las Vegas on March 15th.
  • The penalty comes after Ross Chastain had a loose wheel at Circuit of the Americas while running 13th. On lap 75, his wheel detached from the car, bringing out a caution. Right after the incident, Chastain was also held for 2 laps as part of the penalty, as specified in the rulebook.
  • Chastain ended up finishing 35th after winning stage 1 and grabbing the fastest lap of the race. The result dropped him 9 spots on the point standings. He sits 20th with 64 points, 4 behind Ryan Preece, who holds the final Chase spot for now.
  • It’s the first time in the 2026 NASCAR season that crew members have been penalized for a loose wheel outside of pit road.

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NASCAR Reveals Full Details on The Crew Motorfest Content Update

What’s Happening?

On February 17, Ubisoft released a trailer that confirmed that NASCAR would be included in The Crew Motorfest’s next season update. Details were limited at the time, but in a press release issued today, Ubisoft revealed the full details of the update ahead of its March 4 launch.

What NASCAR Content will be Included?

  • 16 officially licensed NASCAR cars will be available at launch on March 4.
  • The 3 Next Gen Cup cars include the 2024 Ford Mustang Dark Horse, 2025 Chevrolet ZL1, and 2025 Toyota Camry XSE.
  • A 10-event NASCAR Motorfest Tour Playlist will run from qualifying rounds through finals, with players competing for the NASCAR Motorfest Tour Champion title.
  • NASCAR cars will be drivable across the full open world, not limited to playlist events.
  • NASCAR content launches March 4 as part of Season 9, which includes 31 total new vehicles across the broader season.

What Else is Included in the Update?

  • Season 9 features 31 total vehicle additions. Of those, 16 are NASCAR-related, but most are cosmetic team liveries rather than separate cars. In total, the season introduces 18 new drivable vehicles, with the remainder made up of cosmetic variations.
  • The 2019 Porsche 935 Racing Car arrives on April 1 as part of the Year Pass 3.
  • Trackforge debuts as a new user-generated track creator, offering two build templates: Motorsports and Coaster. It will have publishing and sharing functionality.
  • Custom circuits can be deployed across Moloka’i and Lanai, expanding playable layouts beyond developer-created events.
  • The RC Frenzy Playlist launches May 6, introducing two RC vehicles: Phazr General Rally Raid (2026) and Phazr Trickshot Street Tier 1 (2026). Both will be usable in dedicated events and the open world.
  • A new Island Playground, Summit Contest events, and weekly Main Stage activities round out the Season 9 content slate.

What Else has been Revealed?

Pit Stop Management
Crash Physics
Drafting System

Ubisoft says drafting will affect car speed and help save fuel, implying that drafting will be a huge factor in the game, at least with these cars. You can check out this and much more on Ubisoft’s official post linked below

Full Lineup and Prices

NASCAR Full Pack – 168,000 CC
  • HMS’s No. 9 Chevrolet (Chase Elliott)
  • HMS’s No. 24 Chevrolet (William Byron)
  • RCR’s No. 8 Chevrolet (Kyle Busch)
  • Trackhouse’s No. 1 Chevrolet (Ross Chastain)
  • Trackhouse’s No. 88 Chevrolet (Shane van Gisbergen)
  • Penske’s No. 12 Ford (Ryan Blaney)
  • Penske’s No. 22 Ford (Joey Logano)
  • RFK’s No. 6 Ford (Brad Keselowski)
  • 23XI’s No. 23 Toyota (Bubba Wallace)
  • 23XI’s No. 45 Toyota (Tyler Reddick)
  • JGR’s No. 19 Toyota (Chase Briscoe)
  • JGR’s No. 20 Toyota (Christopher Bell)
  • NASCAR Hoodie
NASCAR Chevrolet Pack – 122,500 CC
  • HMS’s No. 9 Chevrolet (Chase Elliott)
  • HMS’s No. 24 Chevrolet (William Byron)
  • RCR’s No. 8 Chevrolet (Kyle Busch)
  • Trackhouse’s No. 1 Chevrolet (Ross Chastain)
  • Trackhouse’s No. 88 Chevrolet (Shane van Gisbergen)
  • NASCAR Hoodie
NASCAR Ford Pack – 73,500 CC
  • Penske’s No. 12 Ford (Ryan Blaney)
  • Penske’s No. 22 Ford (Joey Logano)
  • RFK’s No. 6 Ford (Brad Keselowski)
  • NASCAR Hoodie
NASCAR Toyota Pack – 98,000 CC
  • 23XI’s No. 23 Toyota (Bubba Wallace)
  • 23XI’s No. 45 Toyota (Tyler Reddick)
  • JGR’s No. 19 Toyota (Chase Briscoe)
  • JGR’s No. 20 Toyota (Christopher Bell)
  • NASCAR Hoodie

Earlier this Tuesday, the official The Crew Motorfest account clarified confusion around the NASCAR bundles. The Crew Credit (CC) bundles only include cosmetic team liveries, not additional cars. The 3 base Next Gen cars (Ford Mustang Dark Horse, Toyota Camry XSE, and Chevrolet ZL1) are part of the free Season 9 update and can be purchased separately.

Mitch Rasmussen, NASCAR’s Senior Director of Interactive, said in the press release:

We’re excited to bring our iconic brand to life in The Crew Motorfest. This collaboration represents another important step in our strategy to bring NASCAR into the digital spaces and places where next generation fans spend their time, giving players new ways to interact with the culture and communities they love.

The content arrives as part of Year 3 Season 9 and is officially licensed by NASCAR. You can watch the first trailer and learn more in the article linked below

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Too Many Road Courses In NASCAR? | New Power Rankings Post-COTA!

Four road courses on the schedule, and somehow that’s enough to spark one of the biggest debates in the garage. After recent comments from Brad Keselowski questioning the business value of road racing, the conversation has picked up serious steam. Is NASCAR leaning too far into it, or is the current balance about right?

  • Are road courses truly underperforming in ratings and attendance compared to traditional ovals?
  • Does a venue like Circuit of the Americas represent a growth opportunity, or schedule oversaturation?
  • Should NASCAR prioritize sponsor markets over competitive variety?
  • And what does the ideal long-term schedule balance actually look like?

There are valid points on both sides, from sponsorship realities to fan traditions to competitive diversity. Some tracks have gained traction. Others have struggled. The question isn’t just whether road courses belong, but how many make sense within a 36-race season. It’s less about extremes and more about direction. And with future schedule changes always looming, this debate probably isn’t settled anytime soon.

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