Did they fix my issues with NASCAR 25 after *9* Patches?!

Let us know what you think

Join the conversation on socials

Nine patches in one week — that’s what it took for iRacing to start turning NASCAR 25 around. DJ Yee went back through every single issue he had in his original review, testing whether iRacing’s updates actually fixed the game’s biggest problems. From broken AI logic and tire wear imbalances to force feedback tuning and curb physics, this follow-up dives into what’s working, what’s still frustrating, and what can actually make NASCAR 25 fun again.

  • Did iRacing really fix the AI tire wear and fuel logic that broke long runs at launch?
  • Why are restarts and wall contact still such a nightmare after all these patches?
  • Is the improved force feedback system finally good enough for serious wheel users?
  • And how close is NASCAR 25 to feeling like the game fans hoped for when it launched?

After seven greens, four yellows, and five reds, DJ Yee’s verdict paints a clearer picture of where the game stands after its chaotic first week — a mix of progress and persistent pain points. But the sheer number of updates shows iRacing is actually listening, and that might be the most promising sign yet for NASCAR gaming.

Watch Also

Share this:

Sim racing should be fun. DJ Yee-J strives to make the world of sim racing more accessible through comprehensive guides, entertaining topics, and storytelling. Once you take a deep dive into the channel, our hope is that you leave itching to get a sim racing setup and go racing!

Latest Videos