What’s Happening?
Amidst complaints about in-game steering issues in the NASCAR 25 console game, iRacing is informing fans that they have been “working through the night” to resolve these issues.
We are aware of the force feedback issues with some wheels in NASCAR 25 and have been working through the night to get a fix into the pipeline as quickly as possible.
— NASCAR 25 Game (@Nascar25Game) October 10, 2025
We apologize to all our fans, and are working diligently with members of the community across many different…
Last night, iRacing’s NASCAR 25 console game went live for those with early access. While players swarmed the game to take to the high banks, start their careers, or bang doors with friends online, a core group found themselves stuck in the pits.
NASCAR 25 is not exclusive to those using a controller; like many racing games, it is also playable for those who prefer the feel of a racing wheel and pedals. During the midnight early access, many of these users found themselves surprised that the game was missing a key element of racing with a steering wheel.
only real gripe i have with nascar 25 is its almost impossible to drive with a wheel there’s near zero force feedback at the highest setting
— aj (@trafficparadise) October 10, 2025
Players who use popular steering wheels from brands such as Logitech and Fanatec are complaining that force feedback, a feature that simulates the sensations of driving, such as grip and traction, is almost non-existent in the new NASCAR game.
With such a crucial part of the wheel-based experience missing from the game, the development team was on it almost immediately, with NASCAR 25 director Matt Lewis asking customers to be patient and send any “CONCISE feedback” to the NASCAR 25 Facebook group.
**PS5 G29 Users** (Devs are aware)
byu/FissuredSound inNASCARVideoGame
However, fans have not received this message from the group, with some even requesting that a Discord server be created to provide such feedback.
In a post on their X account, NASCAR 25 developers are saying that they have “been working through the night to get a fix into the pipeline as quickly as possible.” They will send updates on the estimated ETA for fixing this force feedback issue.
Nonetheless, this is far from the only feedback problem found from the game’s early access launch, with players using controllers complaining of little to no vibration while playing the game.
Let us know your thoughts on this! Join the discussion on Discord or X, and remember to follow us on Instagram, Facebook, and YouTube for more updates.